Studio Syro, an indie VR animation studio, released the first installment of their short film series called Tales from Soda Island yesterday. Built entirely in Oculus Quill, the series kicks off with one of the most charming VR experiences you’ve probably ever seen.
The sub 10-minute short mashes up 3D animation—created in the Quill creation app—and brings it to life with spatial audio and special effects.
The story follows a curious character called ‘The Baker’ who is busy assembling all sorts of ingredients for something special.
Without spoiling the story further, suffice it to say Studio Syro has taken many of the hard-won VR design concepts and applied it to Tales From Soda Island. Transitions are cinematic without being immersion-breaking, intense visuals deftly grab your attention, and audio (best with headphones) makes this short feel like a living, breathing world.
“The creative process is way more efficient and fun than traditional workflows,” artist Dan Franke says in an Oculus blog post. “In Quill, you can jump straight into doodling a character in 3D space and designing a scene with easy and super fast iterations. The duplication workflow also speeds up the process a whole lot. With the modeled assets, you can freely move in the space and search for interesting angles, where to place the viewer. But other than designing a composition for the traditional 2D output in VR, you have to be mindful of space and build the scene all around the viewer.”
Quill is a 3D creation tool that lets you physically paint or sculpt in VR. Since its release in 2016, it’s been a creation platform for loads of talented artists, however thanks an update in early 2018 that lets you animate 3D VR paintings, its attracted even more talent.
Thanks to the publishing platforms Oculus TV on Quest and Quill Theater on Rift, you can watch high-quality animated experiences from creators; we suggest checking out the work of Goro Fujita, Daniel Martin Peixe, Liz Edwards, and Nikolai Lockertsen for a start.