Hungry? You will be after you see a realistic breakfast made by a game designer in upcoming PS4-exclusive Dreams.
You can blame senior principal designer John Beech for the hunger pains. He works at Media Molecule on Dreams, and posted his cooked breakfast project – what he calls “Full Beech Breakfast” – on Twitter to bring in the new year. It’s astoundingly realistic.
The project is simple in concept in that it’s merely a rotatable view of a plate of breakfast, featuring sausages, eggs, bacon, beans, mushrooms, toast, a grilled tomato, a hash brown, and a black pudding. But the execution on this is absurd – it looks like a photograph.
It’s the detail that really makes it pop. Notice the grilled texture on the bacon, the dripping butter, how the light shows up the grease of the sausages. The whole scene features cutlery, a cup of tea, salt and pepper, and some sauce bottles.
— john Beech (@Johnee_B) January 2, 2020
Beech also shared a video of the Dreams imp bouncing around on the food just in case you had any doubts that this was made inside the game.
While this level of realism found in any game would be impressive, what makes this even more so is that it’s created in Dreams, which means it was made on PS4 with a controller.
Dreams is all about letting players easily create whatever they want and share it with everyone else in the game’s community. People have made entire games in Dreams using its simple creative tools, including a Final Fantasy 7 remake and a kaiju monster simulator.
Sony Dreams E3 2018 Screenshots
What Beech has created is yet another fantastic example of what’s possible using Dreams. If you want to have a go yourself but didn’t buy in during the early access period you shouldn’t have to wait much longer as Dreams is expected to have a full release in 2020 – possibly on February 14.
Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.